*Dreams* by Media Molecule isn’t so much a single “experience" as it is an ecosystem of player-led creations. From racing cars to haunted houses built solely from claymated textures — yeah they pulled that off 🧪.

The PlayStation exclusive opened a huge Pandora’s box (no irony lost on devs) and turned users into actual tool builders, artists—and dare i say—producers in their own right? No coding degree needed here—just raw imagination, which brings me to an interesting parallel.

Mirror Comparison
  • You build anything, any scene you imagine—unlimited objects allowed
  • Lights? Sounds? Timings, animation curves… done. Done and done.
  • Absolutely NO need for Blender-level skills unless you want full mesh control (yes possible too!)